Today we are going to talk a little bit about gaming and its future as well as its cost-effectiveness. Video gaming is an industry has begun to expand rapidly, especially in the last 10 years with increasing advances in video and audio technology.
Does gaming have a bright future? The short answer is yes. Gaming is one of the most profitable industries in the world, more profitable than the film and music industries together with annual earnings of over $100 billion. That figure is getting bigger every year.
Thus, gaming earned $150 billion in 2020, and it is estimated that this amount will reach $260 billion in 2025. Only a decade ago, public opinion was that games were exclusively for children, but lately that has changed a lot.
With the appearance of major world tournaments in various games such as Counter-Strike, DOTA 2, League of Legends, Fortnite and the new Valorant, the interest of sponsors for such competitions has grown and prize pools are growing every year, with players earning up to $20,000 per month.
The gaming industry is starting to look like a kind of sport in which players have their own teams, coaches, competitions and above-average salaries. Of course, in order to play at a professional level, you have to be better than the best, just like in football.
Also, playing at an amateur level is very popular. Personally, I play games almost every day, mostly on the console because my laptop is rubbish and it takes it 10 minutes to open the calculator. I don’t even want to think what it would be like if I ask it to turn on Metro: Exodus or something.
Older generations think that gaming is for children. That is their legitimate right to think so, but it is also our legitimate right to say that this is a bunch of nonsense. Gaming is a tremendously developed industry that is growing year by year and entertaining billions of people around the world, and for thousands it is a real business from which they make a lot of money.